tvoc wrote:
State of Origin used to be a real spectacle - rugby league at it's most ferocious and for me rugby league at it's finest. Now it's a mirror to league the game over a pale, bland imitation of it's former self. SOO no longer lives up to the hype and not just because of the monotony of series results. In the past it was rare for a set of six not to draw an audible gasp from an expectant audience - now nothing, nada, zilch just another eighty minute game of pretty ordinary league.
But that's not because the shoulder charge has been banned or that you're not allowed to punch each other anymore.
It's a consequence of the big increases in player size and strength over the years. Large impacts don't look like big hits anymore. But they are still big hits.
Which is why we have to look at our rules and interpretations to increase the amount of offloads and opportunities to play attractive rugby. And to decrease the opportunities for big, hulking, behemoths to slow and stifle play.
I also think we have to look at enabling other areas of the game in which a team can compete. Right now there's basically only 1 area of competition. The play the ball. If you don't "win" that area of competition it's pretty certain you're going to lose. So I think opening up other areas would be very helpful and make the game both more competitive (especially at international level) and more interesting.